ZSNES
SNES games emulator
[About] [News] [Files] [Features] [Forums] [Compatibility] [Links] [Thanks] [Donate] [SourceForge]

Back pages
1 2 3 4 5 6

0.300b
  • Fixed a bug that causes sidewinder support to crash.

0.300
  • Fixed a 65816 wrapping bug
  • Added Super Scope Emulation! (Press 7 beyond mouse)
  • Some minor touches to the GUI
  • Manually calculated RGB bit lengths when using 16-bit modes
  • Fixed another bug when loading 48mbit images from the GUI
  • Sped up the execution loop when sound is enabled
  • Implemented NMI wait substitute for speed
  • Added some extra vesa2 routines to help some video cards with ARGB format of 1:5:5:5, however interpolation won't work for those at the moment. Thanks to Dark Force for helping out on this one!
  • Implemented 512x384 VESA2 resolution for both 8 and 16 bit
  • Implemented Sound Mute and Reset
  • Implemented Joystick Remapping. Edit ZSNES.CFG to access this.
  • Fixed and sped up 6 button joystick support
  • Fixed 2 2-button joystick support
  • Hopefully fixed 2 sidewinder support
  • Fixed an overflow sound bug ::END

Back pages
1 2 3 4 5 6